Stingraypier
Weapon (rapier), rare
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The blade of this rapier is fashioned from a giant stingray spine, and the handle from its cartilaginous skeleton. You ignore disadvantage on attack rolls with this weapon caused by wielding it underwater.
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It has 3 charges, which it regains once daily at high tide. You can expend 1 charge when you hit with this rapier to deal an extra 1d8 poison damage, and the creature must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. While poisoned in this way, a creature is wracked with pain, making it difficult to maintain concentration. A poisoned creature makes another Constitution saving throw at the end of each of its turns, ending the effect on a success. On a failure, the creature loses concentration.
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They came from the depths, wielding barbed blades and armor woven from hide-thick strands of seaweed. Their hideous forms slimy and writhing, emerged from the silent darkness. We fought them for as long as we could, but it was futile. Our weapons moved sluggishly beneath the waves, our magic failed us. When we surrendered, they took us down deep and offered us a new life. I alone accepted this fate, the others we ate. Now it is I who dwells in the deep.
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